I'm Jennifer Reuter (or Jen is fine too) and I'm a German-born, Melbourne-raised illustrator, comic-artist and story-teller. With a healthy side dose fascination for psychology, social design and problem-solving.
Graduating from Communication Design at Melbourne's RMIT in 2015, I have taken a fork in the road towards entertainment areas (with comics, animation, games, and other fiction formats high on the priority list).
I am still early in my career, so my interests and skills cover a broad range of areas (which you can check out in a nifty info-graphic format below). At least in comic-creation, I'm familiar with juggling everything from scripting the story, to page creation, visual development, and final formatting.
As such, I take on a holistic approach in all the projects I tackle. Everything needs to be balanced out.
Hence why I have a dragon as a mascot (other than my initials J.A.R making an amusing pun. Yes, I like those kinds of jokes). Dragons are chimeras of multiple things as well.
If you're looking for an illustrator, concept artist, story writer (and story-boarder), budding animator, a fast and curious learner or even just someone very organised, please feel free to ask for my resume, questions or chat via:
Do I really need
to explain this one?
Comic Art & Writing
My bread and butter. Or sesame butter jam bread.
Other than experimenting on schedules for two years, I organise all my bookmarks. 1500 of them.
Nine years of school in Australia turned my second language into my first!
I want events to keep inspiring people. Ask for my resume
for more details.
Frame-by-frame is my favourite way to make things move.
3D escapes me for now.
I mean, I did study this! Though I prefer to integrate illustration.
Web Design & Scripting
I may not be a JScript or C# wiz, but I can handle websites.
Those GIF animations of mine need to become videos one day.
Using Reaper to create clumsy tunes. Also play flute
and learning guitar!
3D & Games
I've worked in Blender and Unity before. I go nuts in Sculptris.
I scratch my head in Maya.
No, I don't just want to tell people to get work done. Heh.