Jennifer Reuter’s storyboards for narrative, film, games and advertising.
A young girl seems to be in a hurry to buy a bag of oranges...
"Orunge" is a short branching narrative game done in Twine, with both text and storyboards to tell the story.
This project was a collaboration with writer Jessica Moore; a few weeks worth of work spread across the year. We developed the story together, she wrote the final text and I produced the storyboard imagery.
In a post-apocalyptic world, where parasites grant word-based magic, straggler clans in arid Ethiopia have to divert another annihilation threat.
“Rosetta Remnants” was a tabletop roleplaying campaign I played my character Silas in. A illustrated a few of the scenes that occurred into story beats.